Http: //feeds.fe edburner.c om/typepad /novedge/n ovedgeblog so we will see design software migrating to driving Direct3D over time - while still wanting to support OpenGL for their customers using Windows XP.Īs developers migrate to being able to drive Direct3D in a shader-based mode they will be more than happy with the graphics capabilities of Vista. Our early tests are indicating that using Direct3D that is 100% shader-based will provide significant performance benefits. While OpenGL will be well served on Vista as these issues settle out, it also appears clear that Direct3D is the future for Vista and beyond. Today, the OpenGL drivers on Vista-ready graphics cards are still quite immature. but our opinion is that the performance issues being reported are almost entirely related to the fact that the vast majority of design applications use OpenGL for graphics acceleration. We can really only speak to the graphics portion of that question, rather than memory usage, system resource allocation, etc. I think some of the early reports about CAD software problems on Vista are really a result of the natural lag in technology compatibility and not an accurate view of the Vista platform. Do you consider VISTA a good platform for design software?
TS3D HOOPS is fully compatible with the new Microsoft VISTA.